Revision 1191691

Go back to digest for 7th November 2010

Other in Games

Stefan Majewsky committed changes in /trunk/KDE/kdegames/kolf:

Finally port BlackHole to Tagaro::SpriteObjectItem via EllipticalCanvasItem.

This mostly concludes the removal of the obsolete resizing code. The
game is now about as stable as before, although I have the feeling that
wall collision is a bit worse now. No idea why, though.

File Changes

Modified 2 files
  • /trunk/KDE/kdegames/kolf
  •   /game.cpp
  •   /game.h
2 files changed in total