Revision 07d39eb...

Go back to digest for 10th April 2011

Optimization in Graphics

Arjen Hiemstra committed changes in [gluon] /components/graphics/animatedspriterenderer:

Engine: Improve the animated sprite renderer.

This adds the following features:
- A property to indicate whether the animation should play.
- A property indicating whether or not the animation should loop.
- Create and delete a unique instance when running the game so that the animations are separate.

File Changes

Modified 2 files
  • /components/graphics/animatedspriterenderer
  •   engine/animatedspriterenderercomponent.cpp
  •   engine/animatedspriterenderercomponent.h
2 files changed in total